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Innovative Designs for Latex Weapons, Props and Leather goods

About us

In the late 90’s, our founder went to a Games Workshop Games Day and Golden Demon awards, wishing to be noticed by the prestigious magazine- White Dwarf. So badly did he crave this, he came up with the idea of making three weapons. He made an Eldar avatar sword, a Chainsword and a Black Orc Axe for the entourage who accompanied him. These were the first iterations of what you see today, made from polystyrene with metal rods. Kev won no awards and he didn’t get into White Dwarf, but Andy Chambers, the creator of the Orks for Games Workshop, got hold of the axe and had no intention of letting go. A Waaaagh was declared and the weapon was retrieved. But someone in the crowd later asked a poignant question that shaped the future of Hack & Slash, “is that a Latex Weapon?” How little stones create an avalanche.

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A great many secrets were learned from sparse, often entirely unrelated directions on latex use in other applications. Half art and half science created a complex craft that grew into something requiring a workshop, concept to concept, design to design; consistency only in craft and quality while keeping the individual item aflame with unique attributes. Kev learned from legends of the craft like Loc Zero’s Dru and Bee whom were among the first to establish a code and practice for latex weapons; and after finding new passion for the material, it seemed only natural to create truly remarkable pieces of armour, some of which still haunt the LARP systems of today, ending the stories of players who dare face the creations of Hack & Slash.

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Kev has a background in art and design, graphic design and web design coding; however today his focus is on our weapons which have a standard; a finish and a durability that needs no maker’s mark. That which leaves the workshop will always be a promise of carefully measured quality and effort.

Written by: Andrew

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